Play;Test
Hey, it was great to hear from you again! I know it's been a while, so thank you for agreeing to playtest the game!
Experience the joys and perils of playtesting a game. How will you influence the work and life of an aspiring developer?
My submission to the GJL Game Parade "Spring" 2025 Game Jam. The jam's theme was "Feedback Loop".
Game by Matvey Shchetinin
Game Design Document: https://docs.google.com/document/d/1KoK1rJOaeUq4zZF1571RXDLJC2xkv-vPabjSijX3cCc/...
Code Repository: https://github.com/Comedycaper64/GJL-Game-Jam-2025
I also have a game out on Steam! If you're interested in an action/puzzle game about redirecting bullets and rewinding time, consider checking it out!
https://store.steampowered.com/app/3596580/Temporal_Gunslinger/
Running the Game
Loading the WebGL build may take a bit the first time.
IF THE GAME RUNS POORLY, make sure you have Hardware Acceleration enabled for your browser. Otherwise, you can download the standalone version below.
Assets Used
- Dungeon Tileset by Calciumtrice
- Ghost monster by ImogiaGames, remixed from Ghost and Skeleton by Balmer.
- Weapon Sprites by 59naga
- Fireball Sprite by Umblix
- RPG World Houses and Interiors by Szadi Art
- Retro SFX by cyberleaf
- Medieval Combat Sounds from GameDevMarket
- MMTools by More Mountains
Published | 2 days ago |
Status | Released |
Platforms | HTML5, Windows |
Author | Ledan's Gift |
Genre | Action |
Made with | Unity |
Tags | Meaningful Choices |
Download
Install instructions
Extract all files to a folder, then run the "GJL Jam 2025" executable.
Comments
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The concept is really cool and the voice acting is very pleasant, I am blown away by the amount of things you have managed to produce in a short time, congrats on your work!
Thank you! I had to cut quite a bit of planned content just so that it could be made in time, but I'm happy with how it came together. Glad you enjoyed it!
In love with this concept <3
Thanks, glad you liked it!
oh THIS WAS AMAZING!!!! I supposedly always gave constructive criticism, and the dev always liked me , but the game turned out bad LOL. Dont know what that says about me as a game critic, but hey.
The game design of this in particular was stellar. Essentially what you did was trick me into completing a mediocre 3-room dungeon twice, with slightly altered mechanics and overhauled visuals. and i LOVED IT! The story of the game kept me going the entire time, engaged as hell.
Thank you! The constructive changes threshold can be a bit tricky to hit, and is influenced by more than just the dialogue options; killing the NPC and exposing that as a bug counts towards that too!
It took a lot of time to get everything working, so I'm glad it landed!